01
Cache on Renderfarm
Picks an existing cache node and sends it off to cache on the farm. The nodes to cache are always selected manually from a UI list (a multiparm with node picker and enable toggle). Optionally a dependency graph also captures upstream cache nodes: collected via BFS, each only once, topologically sorted (those without dependencies first) and wired with a dependency on their direct parents — so the farm submitter knows the correct order.
Asset Slot
hda-ui/cache-on-farm.png